Lynda Barry is a truth-teller. Everything she creates leaves me inspired, just gem-filled. In this book, she plays down her talent as a storyteller, but I think we all know her unique voice is on a tier few others will ever achieve.
Liana Finck’s distinctive style of drawing makes her graphic memoir feel as if it’s being told to you from the other end of the couch, while sharing a kettle of tea. The story is gently carried on the back of metaphors that allow her images to range free. It’s a beautiful memoir. Reading it feels like meeting someone for the first time, and knowing that they’re going to become important to you. Hard to describe. But you’ll know it when you see it.
Good Talk is a graphic memoir that delivers in new ways, centering around hard and crucial conversations about race and identity. The intimacy of the book makes the national (and even international) topics of discussion very immediate and alive–Mira Jacob has given us the gift of her own experience through remembered conversations that span generations of hurt and hope. An essential read for the current cultural moment and far beyond.
Come for the art, stay for the story. The imagery and color that Dustin Nguyen uses to create this science fiction world are absolutely stunning. These volumes manage to be disturbing in a beautiful way, with the cute and the grotesque coexisting in harmony. The story by Lemire is slower to start, but really gears up in Volume Two with plenty of surprises and enjoyable suspense. Well-trodden AI vs. human and “lost child” tropes are employed, but it’s a comic, so am I really upset about that? I came for a sense of escape and visual delight, and on that front Descender certainly delivers.
Saga has been lauded by, it seems, every comics guru under the sun. When a friend lent me the first five volumes, I couldn’t wait to dive in. On many fronts, it definitely delivers. The storyline is based in the intense emotions of family ties rather than mindless ka-booms!, and the art is heart-stoppingly great. There’s humor, and a pulling of fantasy tropes so all-comprehensive that it’s actually admirable. Every character has some kind of bizarre and cool supernatural physique. The style is also notably gritty, not shying away (like at all) from scenes of violence or sex. That piece of it started to put me off a bit by the end of this volume–I don’t mind sex scenes, but they start to become pervasive, even for inconsequential characters/beings and even when totally irrelevant to the plot… it started to feel a little invasive and distracting for me, especially when it seemed completely unlikely to occur in the characters’ actual situations. That being said, there is a whole thematic thread carrying through the narrative that repeatedly asserts the message “sex sells, even more than war does.” In that way, it’s very meta. An aspect of the comic that I really enjoyed that kind of surprised me in its effectiveness was the lettering work! The switching of styles to imply the flip from present action to the narrator Hazel’s “voiceover” was perfectly achieved, to the point where the transitions are almost magically seamless.
Above all, it must be stated that Lying Cat is above and beyond the very best aspect of Saga and nobody will ever change my mind on that.
The fantastic graphic novel You & a Bike & a Road by Eleanor Davis is part travel journal, part sports memoir, part social criticism, and all parts wonder. The piece is comprised of the full collection of Davis’ of-the-moment impressions of the American landscape, road, and people she encounters as she pursues an epic solo bike tour from Tuscon, AZ to Athens, GA. The raw quality of the pencil-drawn images add to their beauty–it reminds us that Davis was creating these drawings as her muscles were throbbing, when she was laughing or crying about her monumental physical goal, in tents and hotels and McDonald’s. This piece is an important one about why we challenge our own limits, both physical and emotional, and what we do when we know we’ve exceeded them. It’s also a sensitive and telling portrait of the southern border of the United States as represented by its people, policing, and passageways. Highly recommended, especially for endurance athletes (and those who love them).
Do you remember being a kid, somewhere around 10 years old, and just getting lost in your own imagination for hours–inventing islands, monsters, and great journeys? Taking themes from stories or movies and re-casting yourself in the hero’s role? That feeling is exactly what reading this delightful graphic novel feels like. Isabel Greenberg’s The Encyclopedia of Early Earth is filled with the warmest cold weather tales you’ll ever witness. That warmth comes equally from her hilarious subtle humor, illustrations that are somehow gorgeous and adorable at once, and the rich well of myth that she pulls her source material from. This is not a story that makes sense… not really. It’s more about the role of storytelling itself in culture and in our lives. The power to save our lives and make people fall in love lies within Greenberg’s mischievous, ambitious pages. I can’t imagine a more wonderful thing to read.
In My Favorite Thing is Monsters, Emil Ferris creates a visual atmosphere that places this 400-page beast of a graphic novel into some truly special territory. As she weaves dual narratives of a young girl living on a tough side of the tracks in late 1960s Chicago and the abusive past of a woman coming of age under the Nazi regime in Germany, Ferris makes absolute magic on the page, serving a whole lot of sorrow and mystery on a zany, frenetic, cartoony plate. This volume (the first of a two-part series) showcases the author’s artistic virtuosity as she blends styles of 1960’s pulp horror artwork, traditional cartooning, caricature, classical fine art, and everything in-between. The story itself is demanding—it does not shy away from pain or inner demons, and in fact goes out of its way to help us understand how the world takes easy advantage of children without the means to defend themselves. And yet, the heroine’s voice is humorous, plucky, and determined: a trustworthy guide on a gritty voyage. The book can definitely hold its own with other masterworks of the graphic novel genre—Ferris’ visual voice is an important one, and I’m so glad that she decided to publish her first graphic novel in her fifties. It is a gift.